Breaking Block is now in the end-to-end testing phase of the project. All levels are complete. Both the Android and iOS versions are operational. Bugs are being fixed as they pop up.
The final boss fight turned out awesome. I won’t spoil much, but I will say that the multi-phase battle is likely the most intensive 5-10 minutes of Breakout-style gameplay available.
I’ve started working on a video trailer for the game. Hopefully I’ll have it ready in a couple of days.