My Next Step
Devoting myself full-time to Smiling Cat for fourteen months has been an amazing experience, and I am truly grateful that the opportunity to do so presented itself. It has been
Great games, great fun, great life
Devoting myself full-time to Smiling Cat for fourteen months has been an amazing experience, and I am truly grateful that the opportunity to do so presented itself. It has been
I’ve been pretty quiet these last few months since my last AAA assignment ended. There has been good reason for that. During that time, I was expending huge amounts of
Being relatively new to Unreal Engine, I was surprised to discover that there was no way to measure test code coverage out-of-the-box. Google search was only revealing very infrastructure-intensive solutions
Details…Gathering Test Code Coverage for Unreal Engine Games the Easy Way Using OpenCppCoverage
Welcome to Friday Fun, the at-the-moment occasional blog where I pop my head up and let everyone know I’m OK and about what I have been working on. There is
Gamepad support in Unity. It looks deceptively easy, if you look at the Input API. Just a collection of buttons and axes, Right? Of course, the devil is in the
A friend and I were discussing recently some of the special physics requirements of block breaker / Breakout / Arkanoid style games. When I put together the physics for Breaking
Ten days ago, I still had 11 boss levels to complete for Breaking Block, along with all of the special mechanics that make the boss levels, well, special. Also, I
Quite a few people have asked me in the past where I get the great music tracks for my games. I have found two great sources where it seems no
Next week will mark the one year anniversary of when EARL’s Warehouse was born as a concept and the prototype was started. As you can see from the picture, EARL’s
Details…Celebrating One Year of EARL’s Warehouse Development
One of the really cool reusable components to come out of the development of Dungeon’s Fortune and EARL’s Warehouse is my Voxel Engine (think Minecraft blocks). I’ve spent the last