First Batch of Contracted Models
I am pleased to announce that a couple of weeks ago I received the first of six batches of models from Liam “Arvex” Wenzlaff, whom I’ve contracted with to create
Great games, great fun, great life
I am pleased to announce that a couple of weeks ago I received the first of six batches of models from Liam “Arvex” Wenzlaff, whom I’ve contracted with to create
Many months ago, I teased a feature by which Harry’s physical appearance would change as he advanced. While the basics of that were implemented at the time, it was not
It has been another very productive weekend here at Smiling Cat. One of the biggest coding tasks left on Dehoarder 2 was integration with Steam, and that has been largely
Well, Unity apparently decided to take a poop in its Library cache folder, so while it takes a half-hour or so to re-import the world, it’s a good time to
Some exciting news and progress on Dehoarder 2 has happened of late. First, I am in the final stages of negotiation with a 3D modeler who will be taking most
Details…3D Modeler, Collectable Colors, Room-Filling, Late Game and Pets
This past weekend was another resounding expo success. Not only did our games show very well, but also our top secret “Castle Gateway” booth design was a huge hit. Standing
Details…Beset By T-Rex, Ivory Skies Booth Impresses Nonetheless
I just finished adding the last major feature to the expo demo of the Ivory Skies game MMMob. This is great news, not just because MMMob is going to be
It has been way too long since I have given an update, especially on the heels of the Steam Greenlight approval, and for that I deeply apologize. My goal is
So my Friday was being pretty mundane to fairly crap – Get denied a GTX 1080 (that’s ok, I think I’ll wait for the ROG card after all), take my
When I launched the Dehoarder 2 Steam Greenlight campaign, I had outlined three possible outcomes: The game makes a huge spash and passes through Greenlight almost immediately. The game takes